WPF Pixel Shaders are HERE!

Checkout Greg Schechters’s blog! Finally we get hardware accelerated Bitmap effects, and it looks like they’re significantly easier to implement than those nasty slow ugly software based effects! <ugh> even thinking about throwing pixel around in a CLR based language makes me want to wash with carbolic soap.

Anyway enough moaning, I’ll dust off nVidia FX Composer and re-work my little pixel shaders into HLSL. It’s been a while since i’ve been this close to the metal πŸ˜‰

If you’re feeling adventurous, you can download the .Net 3.5 SP1 beta from HERE!

Also, ScotGu‘s Blog outlining what’s new is well worth a read.

I’ll try to get round to the pixel shader version of my FX asap. Nothing like being on the Bleeding edge πŸ˜‰

Enjoy!

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6 Responses to WPF Pixel Shaders are HERE!

  1. Rob Burke says:

    Dude, I’m all ears if you can get the sample shader in Greg’s blog today to compile! Trying to compile the one at
    http://blogs.msdn.com/greg_schechter/archive/2008/05/12/introduction-to-writing-effects.aspx
    I get
    EXEC : error X3501: ‘main’: entrypoint not found
    from fxc!

    Put away the carbolic soap, this is omnigeek-meets-designer-meets developer par excellence πŸ˜‰

  2. rob says:

    I haven’t had a chance to crack out the code yet (doing so in about an hour), but I know what you mean – this is geek-o-licious – I can’t begin to imagine what shader effects we can crank out. I have a couple of ideas but i want to get a nice workflow going for building these things, so i’ll start with my simlple greyscale/saturation/HLS effects..
    Keep watching this space. πŸ™‚

  3. rob says:

    Hi Rob.
    I don’t know about the post in the 12th, but the following post with the clickonce install is working ok for me.
    cheers,
    Rob

  4. Daniel Jennings says:

    In re: Rob Burke’s post.

    You can find a solution to your problem in this post:
    http://blog.pixelingene.com/?p=224

    It looks like fxc can’t handle Unicode files (or anything other than ASCII?)

  5. rob says:

    that doesn’t surprise me a great deal. It all feels very command-line-dos-mode-old-stuff when you’re using it.
    I dont know, something about the terse output maybe πŸ˜‰

  6. Martin Randall says:

    Are you still alive?!

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